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About G.URL

G.URL Magazine is dedicated to reshaping perceptions of female gamers within the gaming community. We achieve this by exploring the intersection of gaming culture with fashion, music, and lifestyle, all of which contribute to the evolving concept of the 'gamer girl'.

Girls in Gaming

We celebrate women in gaming and online culture including TikTok content creators, musicians and game developers. We've previously featured Pizza4Alice and TheBabeGabe from Blackstarkids.

What kind of content is featured in G.URL?

Gaming

Social Media

...and more!

The Next Princess Zelda

By Belle Law | February 7, 2024

Casting Choices, Narrative Hopes, and Dreams of a Live-Action Adaptation

Top Anticipated Games of 2024

By Jenny O'Connor | January 25, 2024

Our lineup of standout games poised to shake up the gaming scene in 2024 Princess Peach Showtime! (March 22, 2024) Princess Peach Showtime! is ready to make its debut in the gaming realm in 2024, with a release date set for March 22, 2024. This game takes a bold departure from the familiar Mario-centric adventures,…

G.URL Magazine Issue 02: Exclusive Interview Preview with Pom Pom Squad

By Jenny O'Connor | December 18, 2023

In an exclusive interview with G.URL Magazine, Mia Berrin of Pom Pom Squad opens up about her musical journey, identity, and the powerful role of music in fostering self-acceptance and representation. Mia Berrin, known artistically as Pom Pom Squad, is a name that resonates deeply within the music community. Her story is one of identity,…

G.URL Magazine Issue 02: Exclusive Interview Preview with Gabrielle Rosenstein

By Jenny O'Connor | December 3, 2023

In the latest issue of G.URL Magazine, we delve into the artistic universe of Gabrielle Rosenstein, a multi-disciplinary artist renowned for her hyper-stylised depictions of the female form. Rosenstein, a visionary in the realms of sci-femme fantasy and queer artistry, speaks with us about her unique approach to art, which deftly blends contemporary issues with…

The Enduring Appeal of Nostalgic Dress-Up Games

By Jenny O'Connor | November 26, 2023

Remember GirlsGoGames? Whether you were designing chic outfits on Stardoll or exploring the wide range of activities on GirlsGoGames, where dress-up was a beloved feature among many, these platforms have been a staple in the digital playground for young girls. While GirlsGoGames offered a wide array of genres, its dress-up games were particularly notable, providing…

Nintendo’s newest enemy: the 3DS

By Belle Law | November 3, 2023

Say farewell to a classic as Nintendo winds down the beloved 3DS.

The Death of Flash Games

By Ore Adeyoola | October 22, 2023

Exploring the ability to Build Safe Spaces for Girl Gamers – Post Flash If you had a childhood anything like mine, you spent a worrying amount of hours in front of a computer screen, scrolling through hundreds of flash games and virtual worlds. As an introvert, young Oreoluwa filled her needs for social interaction by…

Submissions for G.URL Magazine are now open!

By Jenny O'Connor | October 6, 2023

Share Your Voice with Us! Are you an avid gamer with a passion for fashion, music, and lifestyle tailored for girls? Here’s some exciting news: G.URL Magazine is now accepting submissions! This is your opportunity to make your mark in the world of gaming and its vibrant culture. Whether you’re a seasoned writer, a passionate…

At what point did Social Media become your portfolio?

By Jenny O'Connor | October 2, 2023

From TikTok talent to Instagram aesthetics, how social media’s evolution turned personal profiles into powerful professional portfolios. Scrolling through countless clips of content, culture, and collections led us to not just documenting every second of our lives, but also our working lives. The evolution of social media has undeniably transformed the way we present ourselves…

Why Cosy Gaming is for Every Girl Who Tells You She Can Beat You at MarioKart

By Jenny O'Connor | October 2, 2023

Here’s why you’re a gamer, even if you just download Custom Content for your Sims. Gaming, as we know it today, has been around since the 1980s and ignited into a social collective, filled with your heart-pumping first person shooters (think Call of Duty and whatever game your partner is screaming at) and engaging farm…

Can Everdream Village Stand Out in the Cosy Game Boom?

By Annika McCabe | July 19, 2026

The cosy game genre is more crowded than ever, making it increasingly difficult for new farming sims to stand out. While many lean heavily on familiar mechanics borrowed from classics like Stardew Valley and Animal Crossing, Everdream Village takes a few welcome risks of its own.

The Contradictions of Takashi Murakami

By Annika McCabe | July 9, 2026

Takashi Murakami’s vibrant worlds have captivated audiences for decades, but beneath the rainbow flowers lies a more complicated reality. Following a visit to Stepping on the Tail of a Rainbow at the Cleveland Museum of Art, G.URL explores the tension between Murakami’s hopeful artistic vision and his continued support of NFTs. Can one of contemporary art’s most celebrated creators reconcile his legacy with the environmental cost of digital ambition?

Should We Really be so Obsessed with Obsession?

By Annika McCabe | July 6, 2026

Horror is having its biggest mainstream moment in decades, with independent filmmakers finally being given the recognition they deserve. But while films like Obsession and Backrooms prove the genre has never been more exciting, they also raise bigger questions about representation, perspective, and who still gets to tell horror’s stories.

Minecraft Servers Are So Back

By Jenny O'Connor | February 13, 2026

Minecraft is having a real community renaissance, and smaller, more intentional servers are leading the way. As players return for creativity, comfort, and connection, spaces like Starless SMP show how powerful cosy, people first worlds can be. In this feature, we talk to the team behind Starless about building a safe, welcoming server for girls and nonbinary players, from plushies and post offices to magazines and daily events. We also introduce G.URL SMP, now live at play.gurlworld.live.

The Ebonix Effect with Danielle ‘Ebonix’ Udogaranya

By Ore Adeyoola | February 11, 2026

Ten years into her work in Black character design, Danielle ‘Ebonix’ Udogaranya reflects on influence, visibility, and the future of games.

Sarah Kalum on Chic, Sustainable Knitwear

By Belle Law | December 3, 2025

Sarah Kalum’s distinctive knitwear — all dark hues, striking motifs and hand-shaped silhouettes — has quietly built a devoted following online. Here, she talks to us about her artistic beginnings, her process and the community that has embraced her work.

Habbo x Neopets is the Crossover Nobody Saw Coming

By Jenny O'Connor | October 19, 2025

When two icons of early internet life collide, magic happens. Habbo Hotel and Neopets have teamed up for a crossover bursting with pixel nostalgia, pet companions, and collectible chaos. It’s more than a campaign: it’s a time capsule from 2005, reborn for the players who never really logged out.

Has Addison Rae Danced, Screamed, and Claimed Her Place as Pop’s Next Icon?

By Belle Law | September 11, 2025

Has the recipe detailing the makings of a true pop icon been set in stone once and for all? Watching Addison Rae’s meteoric rise — from TikTok fame to the release of her debut album and her first London show — it’s tempting to think it might have.

Claire’s is Closing Because All the Nine-Year-Olds are in Sephora

By Lauren Lees | September 10, 2025

Back in 2010, Claire’s was the ultimate pre-teen escape: glittery phones, first makeup kits, and tiny piercings. Today, the magic is lost. Childhood is fast-forwarded online, and nine-year-olds are skipping straight to Sephora. Claire’s can’t compete with algorithms — the pre-teen moment it championed is disappearing.

Metaverse Art Comes Alive in Come Into My World

By Ore Adeyoola | August 20, 2025

Step into a world where nostalgia, childhood wonder, and digital imagination collide. Come Into My World transforms art exhibitions into immersive journeys, letting you explore seven unique artist-created realms through VR, AR, or your laptop. It’s playful, uncanny, and deeply personal.